![banshee music player banshee music player](https://assets.linuxhelp.com/scr/5804dc2b946c5bfad4920f077c834f82.png)
Bait players should stand in plain sight and attempt to actively attract the ghost (either by talking into the microphone or holding active electronics) if the ghost ignores the bait, have another player repeat the process then proceed by elimination until the target is found. If the latter method proves to be inconclusive or when playing on the Nightmare difficulty, having players act as "baits" with smudge sticks and/or escape routes ready can definitively identify the target.If the ghost hunts very frequently despite a relatively high team average sanity, check the sanity levels of other players on the sanity monitor inside the truck: the one with the lowest sanity is most likely the target. Banshees will only check for the individual sanity level of the target player when attempting to hunt.There are some ways players may identify a Banshee: Note that the target player must be inside the investigation area for this to be applicable. Identifying the target player of a Banshee both conclusively identifies it, and can provide players with a significant edge, such as making hunt-related objectives much easier and for other players to continue investigating during hunts in impunity. Weakness: Banshee's can sometimes be heard screaming with a parabolic microphone. Strength: Banshee's (sic) will weaken their target before striking. When a Parabolic Microphone is used, the Banshee has a chance of making a unique shriek-like paranormal sound different from other ghosts.
![banshee music player banshee music player](https://www.lifewire.com/thmb/W2kFRBhs2feQ95JEjJLpmyABN5o=/1366x768/filters:no_upscale():max_bytes(150000):strip_icc()/008-guide-to-the-banshee-audio-player-4062492-16ea606d749d4e2cbc5a17f36796b913.jpg)
Other than the effects stated above, being the Banshee's target does not appear to affect other mechanics such as the rate of interactions. When it performs a singing event near its target, they will have an additional 5% sanity drop on top of the standard sanity drain.
![banshee music player banshee music player](https://www.lifewire.com/thmb/XLPs957jcxe-hry7DKp-i-O_xic=/1366x768/filters:no_upscale():max_bytes(150000):strip_icc()/002-guide-to-the-banshee-audio-player-4062492-6f739ff1f48844948b74358674c85c47.jpg)
The Banshee also has a mechanic similar to the Phantom's, where it is more likely to roam to the location of its chosen target outside of a hunt.Ī Banshee will prefer to cause ghost events where it sings over other types of ghost events. However, it will still only check for its target's sanity when trying to start a hunt, even while the target is outside. If a Banshee begins a hunt while its primary target is outside the building, the Banshee will hunt like any other ghost, chasing any opportune player.
![banshee music player banshee music player](https://www.zwodnik.com/media/images/banshee_linux_1.png)
The Banshee will react to Smudge Sticks lit by other players, but this will not allow for completion of the "Repel a ghost while it is chasing someone" optional objective, unless the Banshee is also chasing its target when it is lit. It will not attempt to chase other players and will not kill them, even if it comes into contact with a non-target player. When a Banshee hunts, it will mostly follow standard hunt rules, but it will ignore all players other than its target, unlike other ghosts, which generally chase any opportune player. If the primary target dies or leaves the game, a new primary target will be selected.Ī Banshee will only check for their primary target's sanity when trying to initiate a hunt. At the start of the game, a Banshee will randomly select a primary target.